true if T is a StaticNeighbourhood, false if not
1 struct A { 2 enum uint Dimension = 2; 3 enum uint NeighboursAmount = 1; 4 enum isStatic; 5 int[2][] getNeighboursCoordinates(int x, int y) { 6 return [[x+1, y+1]]; 7 } 8 } 9 10 static assert( isNeighbourhood!(A, 2)); 11 static assert( isStaticNeighbourhood!(A, 2)); 12 static assert(!isStaticNeighbourhood!(string, 1));
Tests if something is a StaticNeighbourhood. * returns true if T is a StaticNeighbourhood of dimension N. * A StaticNeighbourhood is a $(NEIGHBOURHOOD) that never changes. If a particular cell has a particular neighbour it will always have that neighbour. Also, if a cell where to have a neighbour "to the right" all other cells will also have a neighbour "to the right". A StaticNeighbourhood dosen't really add any additional functionality. All it does is having the a uint enum NeighboursAmount. *