A class representing a texture. A texture contains the pixeldata that can be rendered to its associated Window.
It wrapps a SDL_Texture wich can be freely retrived and manipulated
Returns the pixels depth
Return the texture's height in pixels
Returns the pitch
Returns the pixel format
Retuens the internal SDL_Texture
Returns the texture's width in pixels
Lock the texture to manipulate its pixeldata
Unlocks the texture
See Implementation
A class representing a texture. A texture contains the pixeldata that can be rendered to its associated Window.
It wrapps a SDL_Texture wich can be freely retrived and manipulated