This module defines the notion of a $(LATTICE). A $(LATTICE) is the
data structure in wich all the cells are stored. Each generation,
a $(RULE) changes the cells in the $(LATTICE). The most common example
of a $(LATTICE) is a infinite square grid. Each square is the cell and it
can contain any data such as a number or color. All of the cells then
have a x,y coordinates associated with them. But some $(LATTICE)s can have
other dimensions, like a 3-dimensional grid of cubes where each cube have an
x,y,z coordinate. Or it can have som other shape, like a grid with hexagons
instead of squares. The only limitation is that the coordinates must be integers.
This module provides templates for testing whether a given object is a $(LATTICE),
and what kind of $(LATTICE) it is.
This module defines the notion of a $(LATTICE). A $(LATTICE) is the data structure in wich all the cells are stored. Each generation, a $(RULE) changes the cells in the $(LATTICE). The most common example of a $(LATTICE) is a infinite square grid. Each square is the cell and it can contain any data such as a number or color. All of the cells then have a x,y coordinates associated with them. But some $(LATTICE)s can have other dimensions, like a 3-dimensional grid of cubes where each cube have an x,y,z coordinate. Or it can have som other shape, like a grid with hexagons instead of squares. The only limitation is that the coordinates must be integers.
This module provides templates for testing whether a given object is a $(LATTICE), and what kind of $(LATTICE) it is.
$(CALIB_ABSTRACT_DESC)