This module provides classes used to display graphics. It builds uppon SDL2 and if you'd rather use sdl it's functions can be called directly by imporrting like this: import caLit_util.graphics.derelict.sdl2.sdl
A class representing a texture. A texture contains the pixeldata that can be rendered to its associated Window.
A class representing a window
Creates a SDL_Surface from a Texture.
Saves a Texture as a bitmap picture
See Source File
This module provides classes used to display graphics. It builds uppon SDL2 and if you'd rather use sdl it's functions can be called directly by imporrting like this: import caLit_util.graphics.derelict.sdl2.sdl